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Nikhil Rath
Nikhil Rath
3D Character Artist
Montreal, Canada

Summary

I have always looked at 3D art as a great way to fully explore the many creative ideas that build video games.
Creating 3D characters is my humble contribution to this exciting realm of infinite possibilities!

I create video game characters in a variety of styles, from cartoon to realism. I approach my work by carefully capturing an existing reference or conceptualising a design from a set of references.

Each work is built from the ground up following the video game pipeline from high poly sculpting to low poly retopology, UV mapping, texturing, rigging and posing a final character ready for game engine integration.

I also have experience in animating and environment work for game and 3D visualisation.

Thank you for visiting my portfolio!
I am available for full time/part-time and freelance opportunities.

Contact:
rath.nikhil@gmail.com
https://ca.linkedin.com/in/nikhilrath

Skills

CompositingConcept DesignEnvironment DesignRendering3D Animation3D ModelingCharacter ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingRiggingTexturingArchitectural VisualizationHigh-poly ModelingArchitectural DesignGraphic DesignWeapon ModelingVehicle ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
MotionBuilder
MotionBuilder
Character Creator
Character Creator
Octane Render
Octane Render

Productions

    • Video Game
      FC 25
    • Year
      2024
    • Role
      3D Character Artist
    • Company
      Electronic Arts
    • Video Game
      FC 24
    • Year
      2023
    • Role
      Associate 3D Character Artist
    • Company
      Electronic Arts
    • Video Game
      Fifa 23
    • Year
      2022
    • Role
      Associate 3D Character Artist
    • Company
      Electronic Arts
    • Commercial / Advertisement
      Toronto Dominion Bank Presentation Cinematic
    • Year
      2016
    • Role
      3D Modeler, 3D Animatior
    • Company
      Digital Black Magic
    • Commercial / Advertisement
      Miami World Center Presentation Cinematic and Still Renders
    • Year
      2015
    • Role
      3D Modeler, 3D Animator
    • Company
      Digital Black Magic
    • Commercial / Advertisement
      Acropolis Organics Still
    • Year
      2015
    • Role
      3D Modeler, 3d Sculptor, Texturing Artist
    • Company
      Digital Black Magic
    • Commercial / Advertisement
      Dubai Trade Center District Still Rendering
    • Year
      2015
    • Role
      3D Modeler
    • Company
      Digital Black Magic
    • Commercial / Advertisement
      Estero Oaks Presentation Cinematic
    • Year
      2015
    • Role
      3D Modeler
    • Company
      Digital Black Magic
    • Commercial / Advertisement
      American Dream Mall and Theme Park Cinmatic Presentation
    • Year
      2015
    • Role
      3D Modeler, 3d Sculptor, Texturing Artist
    • Company
      Digital Black Magic
    • Commercial / Advertisement
      Live Well With Parkisons Project
    • Year
      2013
    • Role
      3D Modeler
    • Company
      ATC Baycrest Hospital, George Brown College
    • Video Game
      Garden Explorers (Finalist Digifest 2014)
    • Year
      2014
    • Role
      Project Designer and Lead Artist
    • Company
      Student Project at George Brown College

Experience

  • 3D Character Artist 1 at Electronic Arts
    Montreal, CA
    May 2024 - Present

    • AAA Character creation for FC 25.

    • I processed multiple player Scan Data, matching player proportions to references and managing player Scale Databases.

    • I gained valuable experience in using Autodesk Maya, Zbrush, Photoshop and proprietary tools for my assigned tasks.

    • My background in Quality Assurance and Dental Surgery was valuable to character artwork, data management and working with a disciplined ethic to process large volumes of data within repetitive tasks.

  • Associate 3D Character Artist at Electronic Arts
    Montreal, CA
    January 2022 - July 2023

    • AAA Character creation for FIFA 23 and FC 24.

    • I created photo-realistic 3D models of soccer players focusing on head and hair creation using Digital Sculpting, 3D modeling and Texturing.

    • I processed multiple player Scan Data, matching player proportions to references and managing player Scale Databases.

    • I gained valuable experience in using Autodesk Maya, Zbrush, Photoshop and proprietary tools for my assigned tasks.

    • My background in Quality Assurance and Dental Surgery was valuable to character artwork, data management and working with a disciplined ethic to

    process large volumes of data within repetitive tasks.

  • Functionality Quality Assurance Tester at Keywords Studios
    Montreal, CA
    August 2019 - January 2022

    • I analyzed, investigated, and reported issues related to the functionality of video games.

    • I guided and assisted newer testers.

    • I resolved hardware and software issues to reduce the amount of downtime

  • Graphic Design (3d Modeler and Retopology Specialist/3d Sculptor/Texturing Artist/3d Animator) at Digital Black Magic Ltd
    Toronto, Canada
    October 2014 - January 2016

    My work involved 3d Modeling, 3d Animation Texturing, Lighting and Rendering computer graphic elements for Architecture Visualization Cinematics and 3D Rendered Still images as seen at www.digitalblackmagic.com

    The majority of my contribution involved retopology of Hi resolution Body Scans, Vehicles, planning and layout of Architectural elements and clean up of Architectural environments.

    All renders were done under the supervision and guidance of Oliver De La Rama CEO and rendering supervisor and Jeremy Yan CFO and modeling and layout supervisor of DIgital Black Magic Ltd

    Clients and projects (while an employee of Digital Black Magic Inc)

    1.

    Client- (c/o Digital Black Magic Ltd)

    Miami World Center Associates

    The Forbes Company

    Project-

    Miami World Center, Miami World Center Mall, Paramount Tower at Miami World Center, Falcone Group, Elkus Manfredi Architects

    http://miamiworldcenter.com/

    2.

    Client- Acropolis Organics (c/o Digital Black Magic Ltd)

    Project - Advertising material for Kalamata Olives.

    http://www.acropolisorganics.com/

    3.

    Client - Cadillac Fairview (c/o Digital Black Magic Ltd)

    Project - Toronto Dominion Center Cinematic presentation video (To be released)

    4.

    Client - American Dream (c/o Digital Black Magic Ltd)

    Project -American Dream Mall and Amusement Park presentation video (to Be released)

    link - http://www.americandream.com/guests/

    5.

    Client - Estero Oaks (c/o Digital Black Magic Ltd)

    Project - Estero Oaks Luxury Rentals presentation video and still renders.

    link - http://www.esterooaks.com/

    6.

    Client - Dubai World Trade Center (c/o Digital Black Magic Ltd)

    Project - Dubai Trace Center District (Phase II) still renders

    7.

    Client - Waterside Shops (c/o Digital Black Magic Ltd)

    Project - Tesla Waterside Shops Still renders

    - Applie Waterside Shops Still renders

  • Live Well With Parkinsons at ATC Baycrest Hospital and George Brown College
    Toronto, Canada
    September 2012 - September 2013

    Project Description:

    The Live Well With Parkinsons Project was a collaboration between George Brown College School of Design and ATC Baycrest Hospital to create 2 patient education videos for Parkinsons Disease patients.

    This project was assigned to me during my 2nd year of 3d Animation at George Brown College.

    As one of two 3d artists on the project, my role as Student Researcher was to Model all characters, props and environments to be used in both animations.

    I took this opportunity to perfect my prior experience in 3d modeling and texturing while at the same time learning more about Rigging, Animation and Rendering

    Project Website:

    www.livewellwithparkinsons.com

    Credit : Animation and Rendering Lead - Farzad Moghiman http://webandmarketingstudio.com/